Rtx 2080
The RTX 2080 Ti is untouched, for now, and remains at the top of Nvidia’s product stack at $1,200 with the 2080 Super slotting in below it for $500 less. Despite matching the previous flagship in performance – a card that saw my test system draw around 403W under load, the RTX 3070 managed the same performance at just 343W. This makes it the ideal partner for small form factor systems too, where undervolting might yield far lower power draw and temperatures than the RTX 2080 Ti. Meanwhile, DLSS is artificial intelligence that actively adjusts the resolution in a game to maximize frame rates in areas where resolution isn’t as important and to maximize resolution when the scene calls for it. For example, if you’re sprinting in a first-person shooter, you don’t need high resolution for a hazy scene, but if you’re stopped in the middle of a vibrant forest, the higher resolution will be utilized.
NVIDIA announced several gaming initiatives for the Turing GPUs with key technologies revolving around their RTX, GameWorks and VRWorks programs. Looking at the GPU rendering benchmarks, you might wonder why anyone would spend $2,500 on a Titan RTX, when the GeForce Ti performs almost as well, for less than half the price. To illustrate why the Titan – or other GPUs with a lot of graphics memory – can be worth the cost for DCC professionals, I set up a few particularly complex scenes.
In all of the rendering benchmarks, the CPU was disabled, so only the GPU was used for computing. Testing was performed on a single 32” 4K display, running its native resolution of 3,840 x 2,160px at 60Hz. Jason Lewis assesses how Nvidia’s current top-of-the-range gaming GPU compares to the firm’s other GeForce and Titan RTX graphics cards in a punishing series of real-world 3D and GPU rendering tests. The RTX 2080 Super is by no means a bad GPU or a terrible deal, but the performance bump compared to the RTX 2080 ranges from mild to non-existent in some games. Thank goodness Nvidia didn’t raise the price otherwise this would be a bad launch for team green. Overall it’s still a great GPU though, in that it’s very powerful and runs silent and cool.
Here, Noctis and pals could romp around the plains of Duscae at 55-60fps on the GTX 1080Ti with all of Nvidia’s super graphics switched on at Highest, but the gtx 1080 8gb could only match that speed when I disabled the intensive VXAO option. At 4K, the GTX 1080Ti managed a steady 45-47fps on Highest with all of Nvidia’s fancy graphics effects turned off, whereas the RTX 2080 could only get between 40-43fps on the same settings. Elsewhere, however, the two cards were pretty much neck-and-neck at both 4K and 1440p. In Assassin’s Creed Odyssey, for example, the RTX 2080 managed a very respectable 52fps average on Ultra High at 4K in its internal benchmark, but the GTX 1080Ti was right alongside it with its average of 51fps. What’s more, the GTX 1080Ti actually pulled ahead at 1440p, reaching an average of 79fps on Ultra High compared with the RTX’s 71fps. Still, I can only work with what I’ve got, and really, I would have hoped a top of the line Core i5 would have proved a decent enough partner for it.
The GeForce 20 series was finally announced at Gamescom on August 20, 2018, becoming the first line of graphics cards “designed to handle real-time ray tracing” thanks to the “inclusion of dedicated tensor and RT cores.” There’s been a lot of fanfare around its quite nifty ray-tracing tech, not to mention all the other cool RTX things it can do, but is it really the best graphics card of all time? Square Enix have yet to patch in the RTX update for Shadow of the Tomb Raider, for instance, and Final Fantasy XV is still awaiting its DLSS update. The NVIDIA GeForce RTX 2080 is the next chapter in high-performance gaming graphics cards. Featuring the latest Turing GPU architecture designed by NVIDIA, the GeForce RTX 2080 will allow gamers to play new VR experiences, games with real-time raytracing and beyond 4K content at improved FPS compared to current generation graphics cards.
This means you can count on super-smooth gameplay at maximum resolutions with ultimate visual fidelity in GeForce RTX 2080 Ti and 2080 graphics cards. It’s a wildly fast graphics card, offering roughly one-third better performance than the outgoing GTX 1080 Founders Edition. Dell engineered this model to be a large display with tons of desktop real estate.
What I’ve just described above is, of course, raw performance speeds with a Core i5. These new 20-series cards will succeed Nvidia’s current top-of-the-line GPUs, the GeForce GTX 1070, GTX 1080 and GTX 1080 Ti. While the company usually waits to launch the more powerful Ti version of a GPU, this time around, it’s releasing the RTX 2080 and RTX 2080 Ti at once.
To measure GPU memory usage during benchmarking, I used the hardware monitor in EVGA’s Precision X1 utility. What is interesting to see is how performance increases when OptiX is enabled, and the software can offload ray tracing calculations to the RT cores of the RTX cards. In Redshift, the impact is relatively small – although bear in mind that version 3.0 is still in early access – but in the V-Ray benchmark, performance increases by 33-35%, and in the Blender benchmark, by %. In the viewport and editing benchmarks, the frame rate scores represent the figures attained when manipulating the 3D assets shown, averaged over five testing sessions to eliminate inconsistencies.
Launching next month, the GeForce RTX 2080 aims to provide the best gaming performance compared to the previous generation and doing so at just $699 US which is a stunning price for a card that packs so much performance. The NVIDIA GeForce Turing graphics cards are built to offer the best gaming performance and capabilities. To do so, NVIDIA is deploying a range of new tools and SDKs to make Turing their best ever Gaming platform for PC.
For those who like to know what difference is between GDDR5 and GDDR56, we know from the official specifications published by JEDEC both memory standards are not a whole lot different from each other but they aren’t the same thing either. The GDDR6 solution is built upon the DNA of GDDR5X and has been updated to deliver twice the data rate and denser die capacities. Hardware support for USB Type-C™ andVirtualLink™, a new open industry standard being developed to meet the power, display and bandwidth demands of next-generation VR headsets through a single USB-C™ connector. New memory system featuring ultra-fast GDDR6 with over 600GB/s of memory bandwidth for high-speed, high-resolution gaming.